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-   -   [L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED! (https://forums.alliedmods.net/showthread.php?t=156392)

Thefollors 02-03-2022 18:31

Re: [L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
 
Hello friend, the menu does not appear automatically at the end of each campaign. Also, I have already put the command in the console acs_voting_ad_mode 3 to verify if it is in 3, I also put acs_voting_ad_mode 2 and nothing works, do you have any solution?

laurauwu 03-06-2022 20:21

Re: [L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
 
last map doesn't change teams

ends in a round, can someone help me fix this?

laurauwu 03-07-2022 11:00

Re: [L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
 
Code:

L 03/07/2022 - 12:53:12: [SM] Exception reported: Array index out-of-bounds (index -1)
L 03/07/2022 - 12:53:12: [SM] Blaming: acs.smx
L 03/07/2022 - 12:53:12: [SM] Call stack trace:
L 03/07/2022 - 12:53:12: [SM]  [1] Line 134, ACS\VoteSystem.sp::SetTheCurrentVoteWinner
L 03/07/2022 - 12:53:12: [SM]  [2] Line 123, ACS\Events.sp::Event_PlayerDisconnect


someone help with this last version github

laurauwu 03-09-2022 22:01

Re: [L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
 
Code:

L 03/09/2022 - 23:58:39: [SM] Blaming: acs.smx
L 03/09/2022 - 23:58:39: [SM] Call stack trace:
L 03/09/2022 - 23:58:39: [SM]  [1] Line 134, ACS/VoteSystem.sp::SetTheCurrentVoteWinner
L 03/09/2022 - 23:58:39: [SM]  [2] Line 123, ACS/Events.sp::Event_PlayerDisconnect
L 03/09/2022 - 23:58:39: [SM]  [4] FireEvent
L 03/09/2022 - 23:58:39: [SM]  [5] Line 281, C:\Compiler And Decompiler\SM 1.9.1\Windows Server Files\left4dead\addons\sourcemod\scripting\l4d_cannounce.sp::event_PlayerDisconnect_Suppress
L 03/09/2022 - 23:58:39: [SM]  [6] Line 241, C:\Compiler And Decompiler\SM 1.9.1\Windows Server Files\left4dead\addons\sourcemod\scripting\l4d_cannounce.sp::PlayerDisconnect
L 03/09/2022 - 23:58:39: [SM] Exception reported: Array index out-of-bounds (index -1)


ZzZombo 05-03-2022 11:06

Re: [L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
 
Could a command to load a random allowed campaign of the given type be added? I'd like to load random campaigns on startup.

3A2watup 05-05-2022 12:01

Re: [L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
 
Github version works partially for me
I've always had this problem with ACS; the voting panel won't show automatically on coop finales, players have to call it. The exception was a random version I found here a long time ago before TLS update

Maybe I'm doing something wrong?

zaviier 09-10-2022 22:52

Re: [L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
 
did i just got auto update or something?
i remember first time i use this plugin, have zero error. but right now, i got this error. what happen?

PHP Code:

L 09/07/2022 23:59:27: [SMBlamingacs.smx
L 09
/07/2022 23:59:27: [SMCall stack trace:
L 09/07/2022 23:59:27: [SM]   [1Line 134ACS/VoteSystem.sp::SetTheCurrentVoteWinner
L 09
/07/2022 23:59:27: [SM]   [2Line 123ACS/Events.sp::Event_PlayerDisconnect 


valedar 11-01-2022 06:15

Re: [L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
 
Quote:

L 11/01/2022 - 04:33:58: SourceMod error session started
L 11/01/2022 - 04:33:58: Info (map "c8m1_apartment") (file "/game/left4dead2/addons/sourcemod/logs/errors_20221101.log")
L 11/01/2022 - 04:33:58: [SM] Exception reported: Array index out-of-bounds (index -1, limit 5)
L 11/01/2022 - 04:33:58: [SM] Blaming: acs.smx
L 11/01/2022 - 04:33:58: [SM] Call stack trace:
L 11/01/2022 - 04:33:58: [SM] [1] Line 221, ACS\FileIO.sp::SetCurrentMapIndexRangeForCurr entGameMode
L 11/01/2022 - 04:33:58: [SM] [2] Line 42, ACS\Events.sp::OnMapStart
L 11/01/2022 - 04:34:26: [SM] Exception reported: Array index out-of-bounds (index -1)
L 11/01/2022 - 04:34:26: [SM] Blaming: acs.smx
L 11/01/2022 - 04:34:26: [SM] Call stack trace:
L 11/01/2022 - 04:34:26: [SM] [1] Line 135, ACS\VoteSystem.sp::SetTheCurrentVoteWinner
L 11/01/2022 - 04:34:26: [SM] [2] Line 123, ACS\Events.sp::Event_PlayerDisconnect
L 11/01/2022 - 04:34:42: [SM] Exception reported: Array index out-of-bounds (index -1)
L 11/01/2022 - 04:34:50: [SM] Blaming: acs.smx
L 11/01/2022 - 04:34:50: [SM] Call stack trace:
L 11/01/2022 - 04:34:50: [SM] [1] Line 25, ACS\UtilityFunctions.sp::OnFinaleOrScavengeOr SurvivalMap
L 11/01/2022 - 04:34:50: [SM] [2] Line 64, ACS\Events.sp::Event_PlayerLeftStartArea
L 11/01/2022 - 04:34:56: [SM] Exception reported: Array index out-of-bounds (index -1)

valedar 11-01-2022 06:17

Re: [L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
 
Quote:

L 11/01/2022 - 04:35:50: [SM] Blaming: acs.smx
L 11/01/2022 - 04:35:50: [SM] Call stack trace:
L 11/01/2022 - 04:35:50: [SM] [1] Line 135, ACS\VoteSystem.sp::SetTheCurrentVoteWinner
L 11/01/2022 - 04:35:50: [SM] [2] Line 123, ACS\Events.sp::Event_PlayerDisconnect
L 11/01/2022 - 04:35:50: [SM] [4] ServerExecute
L 11/01/2022 - 04:35:50: [SM] [5] Line 234, D:\sourcemod-1.11.0-git6914-windows\compiler 6914\command_buffer.sp::OnNextFrame
L 11/01/2022 - 04:36:09: [SM] Exception reported: Array index out-of-bounds (index -1)
L 11/01/2022 - 05:34:19: [SM] Blaming: acs.smx
L 11/01/2022 - 05:34:19: [SM] Call stack trace:
L 11/01/2022 - 05:34:19: [SM] [1] Line 135, ACS\VoteSystem.sp::SetTheCurrentVoteWinner
L 11/01/2022 - 05:34:19: [SM] [2] Line 123, ACS\Events.sp::Event_PlayerDisconnect
L 11/01/2022 - 05:34:19: [SM] Exception reported: Array index out-of-bounds (index -1)

etozhesandy 01-30-2024 09:45

Re: [L4D2] Automatic Campaign Switcher (ACS) [v2.0.0 (Nov 16, 2021)] - OVERHAULED!
 
there is not enough random change of voting cards, as well as a blacklist in order to exclude some campaigns from voting, such as the last stand lol


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