AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Approved Plugins (https://forums.alliedmods.net/forumdisplay.php?f=8)
-   -   DeathMsg Fix v1.0.3 (https://forums.alliedmods.net/showthread.php?t=51235)

Simon Logic 02-15-2007 11:46

Re: DeathMsg Fix
 
OMG, there is no user friendly description because there is no error at all. Those check was done to prevent plugin from running on invalid mods. That's all.

Who else does need a notification when plugin detects wrong mod? May be in HUD? With SFX? LOL =)

Lord_Destros 02-15-2007 15:12

Re: DeathMsg Fix
 
Quote:

Originally Posted by Simon Logic (Post 440641)
OMG, there is no user friendly description because there is no error at all. Those check was done to prevent plugin from running on invalid mods. That's all.

Who else does need a notification when plugin detects wrong mod? May be in HUD? With SFX? LOL =)

Log an error and pause itself?

Hawk552 02-15-2007 15:35

Re: DeathMsg Fix
 
I can't see this as useful either (the cstrike_running check) since you included cstrike anyway.

If someone wants to for some reason run it on another mod, they won't be able to since it requires this module.

Please remove this check, but for now I'm going to approve it.

mogel 02-16-2007 11:47

Re: DeathMsg Fix
 
Hi,

great ... it worx

thanks, mogel

Simon Logic 02-16-2007 11:59

Re: DeathMsg Fix
 
Quote:

Originally Posted by Hawk552 (Post 440729)
I can't see this as useful either (the cstrike_running check) since you included cstrike anyway.

If someone wants to for some reason run it on another mod, they won't be able to since it requires this module.

Now that is really sensible argument. Agreed. =)

Quote:

Originally Posted by Hawk552 (Post 440729)
Please remove this check, but for now I'm going to approve it.

Done.

Thanx for approvement.

senecas 03-01-2007 20:47

Re: DeathMsg Fix v1.0.1
 
[CSTRIKE] Player out of range (0)
[AMXX] Run time error 10 (plugin "deathmsg_fix.amxx") -
[AMXX] To enable debug mode, add "debug" after the plug

I got this error log. Can you fix this ?

I am useing this with amx 1.75a

Simon Logic 03-02-2007 05:05

Re: DeathMsg Fix v1.0.2
 
Please, try new version.

VEN 03-06-2007 10:44

Re: DeathMsg Fix v1.0.2
 
Quote:

committed suicide
I would recommend to check for dmg inflictor. For example if it's env_explosion, send another and more appropriate message. Maybe make it as optional feature.

Simon Logic 03-10-2007 07:10

Re: DeathMsg Fix v1.0.3
 
Plugin updated. Strongly recommend to upgrade to current version.

Changelog:
! fixed an issue when other plugins, placed below the current plugin
in plugins.ini, got an invalid arguments for Damage event (e.g.
receiver=0, dmg_take=1 instead of valid receiver=1, dmg_take=125)


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